Wednesday, September 23, 2009

Guns and Damage

Ok, as I said yesterday, everyone in the party got a gun to use in the campaign and with that, they're now forced to be concerned with bullets flying at them. With that, guns do a lot of damage and they are definitely something to be afraid of. So far, they flipped a table to get 3/4 cover (kept them from getting hurt badly) and avoided getting shot.

Next session, they're likely to get damaged however, as they'll be running into a jungle not sure where shots are potentially coming from. I understand how concealment works and imagine i'll be using that as underbrush does not provide much protection but still, I remain concerned about them actually getting hit. I only hope nothing too serious happens and that they all live to get away. I figure this might be an opportunity to teach them a few things about retreating tactically and surprising their enemies. Last time I was particularly impressed as they made Molotov Cocktails to throw at their enemies. I figure, that they might not be a great idea in a Jungle in the Andes, but we'll see what happens. Any one have any ideas to mitigate damage from guns? I look forward to any ideas!

1 comment:

  1. Aside from leveling up and taking better armor proficiencies, we'll have to be very innovative. We'd be required to locate large trees to act as cover or climb them to hope that the branches, dispersed as they are in an attempt to provide for many, little shields

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