Friday, October 2, 2009

Supplementary Books

Today I figured I would talk briefly about the supplementary books that are available (as a whole, not going into details on them as I simply don't know about them all). I am of two minds for them, for I've read reviews and seen layouts or chapter lists for some of them and honestly, the d20 system seems to be tightly packed into the original rule book. From the sounds of it, the supplementary books are nice in certain aspects, but are not really necessary on all accounts. That being said, I do own d20 apocalypse, and from the looks of it, it has an excellent modification of the rules system.

Future seems the be the primary addition to the d20 Core Rulebook, and I believe this has a lot to do with the mysteries of advanced technologies in the future. Ultimately, the rules don't seem excellent to me what with the mecha ideas as well as the advanced technologies. While some of it would be fun I am sure, there are aspects I have heard about that would just create problems. Maybe one of these days I will be able to take a look and see if this is true.

I am very excited to use the d20 Apocalypse books that I have. I like the switch to bartering it provides, but that will be intriguing to work out in game. I also am especially wary of the Mutation Points system that is provided... Mutations could add interesting elements, but I feel they might be quickly distorted to make ridiculously overpowered creatures/players. That will require looking at as well.

Next time I might give a brief analysis of D20 Past or Urban Arcana, not really sure what I can say about them as I haven't really used or read them yet, but we'll see what I can figure out!

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