Monday, November 16, 2009

Good Session on Saturday

Saturday's session was pretty good all things considered. I was an evil DM and took away all their posessions... then was nice and gave them a TON of good stuff to have. I also gave them a world map sorta and have to start researching stuff as a result. It was definitely a fun session to play.

Started out with the players talking to the elderly couple they found last time... unfortunately, while up there, their stuff was stolen (the car was broken into and taken with 90% of their belongings). After that, they basically high tailed it away from that place and found a fortified house to stay at. After breaking in, they found some important stuff to take with them but my character (Obadiah) told them that they essentially gotta go. Since there was signs that people were living there, it was definitely not a safe place to be. However, just as they were leaving, they were ambushed by the houses occupiers. After driving away and getting in a gunfight on the roads, they managed to DESTROY their old vehicle and kill 2 of their pursuers.

After all this, they went to a safe location to spend the night and recoup... with that they got some information on places to go and now they're aimed at Lorain Ohio... Hear there's a city built out of the tall buildings in town that is all connected by rope bridges. Should be a good time. Now, should I be nice and have the place be there? friendly? anything? I'm not sure. Gonna do some background research on the city though and see if it was a good selection :-\. I'll let you know what i find tomorrow!

Comment if you'd like!

Friday, November 13, 2009

Post-sickness

Man Oh Man did i get sick!

Anywhoo, sorry for the lack of posts again, i was hit by a TERRIBLE fever for the past two days, I'm telling ya, I am having no luck with this blog thing these days!!! and soon I'll be swamped with work. Eep!

I'm really excited about tomorrow's session. I got a few dastardly plans that I intend to utilize and I'm sure the players will have a good time. Hell, maybe they'll learn that lesson i talked about the other day! I started writing my own rules for stuff, I find it lets me get exactly what I want out of the game and there are distinct nuances to what can be done. It's a lot of fun too! So far I've written the rules for a few cars and because of this, I have a plan of action for whats going down in the future of this game. It should be an absolute blast.

One thing I do wish however, is that we had more time to play. Since the first semester of this year is coming to an end, I'm not nearly where I hoped to be and I don't think we'll even reach a distinct finishing point by the end of next semester. It's scary to think about the future like that... but hopefully, I'll manage to get it to work out (and find a good crew after I graduate... that'd be very beneficial too...). Ah well, I'm sure it will all work out. Anyways, I'll update tomorrow so that I can try to make up for these few days of illness, and maybe (if you're lucky) you'll get another post tonight even! Who knows?

Anyone got any topics they want me to discuss? anything at all...

Tuesday, November 10, 2009

It really is amazing how you can get very sick at the most inopportune times. Right as I was getting back into the routine of writing for this (had a few ideas I wanted to talk about) I get very ill. Seriously, that's just annoying. So today's post should be fairly short and I'm going to be talking about my take on adapting characters from other sources (life, movies, books, etc) and putting them into d20.

A lot of the characters my players are going to meet are going to be either direct copies of other characters, taken and put into this game... or based very heavily on outside sources. With this in mind, I feel that it should make an interesting twist for the game and will be something that amuses me to think about. Heck, the story is going to be taken largely from another source and I am hoping that the players figure it out as i think that would be a funny little joke. Anyways... for all my players reading this: start guessing where all the source material is coming from! should be fun :-D.

Like I said, sorry for the short post. Really am feeling terrible today :(. Feel free to leave comments as usual!

Monday, November 9, 2009

The Apocalypse

We've finally reached it!

Sorry about the hiatus for the past week (or two, i'm not really sure how long it was, it's been a long day). We finally got into the post apocalypse and the transition has gone suprisingly well. Unfortunately, I'm not sure that I'm going about this the right way, but i threw them straight into it with a lack of fuel and a hostile environment. It seems to be working out though, and I have the counting their fuel consumption and all of that. On the other hand, I haven't had them shoot any weapons yet... I plan to make them very aware of their limited ammunition resources... in fact, I probably gave them too many bullets to start with! Oh well... things will work out.

Anyways, so far, they have waited 22 years and finally exited the bunker they lived (and then were cryogenically frozen in) in, only to find a desolate waste land. They followed a light for over 240 miles to get to a small makeshift town and finally started scavenging in a former city. I actually forgot the name of it.... it's been a long day as i said. Anyways, they scavenged and when we stopped playing, it was right after they met a person (and his wife) who had lived in their house for this whole time. Unfortunately, the party members trust everyone to tell them the truth, which may, or may not be what the NPCs are telling them... We shall see however. Anyways, that is about it... I'm very excited to continue playing this upcoming weekend. Should be a blast!